Chevreuse
Weapon
Vision
Affiliation
Polearm
Pyro
Special Security and Surveillance Patrol
The captain of the Special Security and Surveillance Patrol, who wears justice as an ever-present seal upon her heart. Her musket shall only ever point at the guilty.
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Stats
Lv.
Base HP
11962
Base DEF
605
Base ATK
193
HP%
24%
Active Talents
Normal Attack
Performs up to 4 consecutive spear strikes.Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.Lv.
1-Hit DMG
53.1%
2-Hit DMG
49.3%
3-Hit DMG
27.6%+32.5%
4-Hit DMG
77.3%
Charged Attack DMG
121.7%
Charged Attack Stamina Cost
25.0
Plunge DMG
63.9%
Low/High Plunge DMG
128%/160%
For a short duration after Chevreuse fires a shot, she will continuously restore HP to your active character on the field. The amount healed is based on her Max HP.
Hold to fire in a different fashion.
Hold
Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area.Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time.
Arkhe: Ousia
Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG."Actually, training regulations only had the phrase "interdiction fire," but the protagonist of this novel believes that even how stylish your terminology is can affect how motivated your troops are, which can put your opponents on the back foot right from the get-go... I think that's a good point, so I changed the regulations!"
Lv.
Press DMG
115.2%
Hold DMG
172.8%
Overcharged Ball DMG
282.4%
HP Regeneration Over Time
2.67% Max HP+257
Healing Duration
12.0s
Surging Blade DMG
28.8%
Surging Blade Interval
10.0s
CD
15.0s
The secondary explosive shells will burst after a short interval, dealing Pyro DMG to nearby opponents.
"Theoretically, a rectangular blast would be most efficient at destroying enemy formations. Unfortunately, the cross-section of an explosive shock wave is round, like most cakes. So, the secondary explosive shells can only be arranged like the fruit on a cake, forming a ring around the edge."
Lv.
Explosive Grenade DMG
368.2%
Secondary Explosive Shell DMG
49.1%
CD
15.0s
Energy Cost
60
Passive Talents
Chevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s.
The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Passive Talent.
Not stackable with Passive Talents that provide the exact same effects.
Constellation
You must first unlock the Passive Talent "Vanguard's Coordinated Tactics."
Maximum upgrade level is 15.
Maximum upgrade level is 15.
After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.
Ascension Materials
Ascension Phase 1
20,000 Mora
3
Meshing Gear
1
Agnidus Agate Sliver
3
Lumidouce Bell
Ascension Phase 2
40,000 Mora
15
Meshing Gear
2
Fontemer Unihorn
3
Agnidus Agate Fragment
10
Lumidouce Bell
Ascension Phase 3
60,000 Mora
12
Mechanical Spur Gear
4
Fontemer Unihorn
6
Agnidus Agate Fragment
20
Lumidouce Bell
Ascension Phase 4
80,000 Mora
18
Mechanical Spur Gear
8
Fontemer Unihorn
3
Agnidus Agate Chunk
30
Lumidouce Bell
Ascension Phase 5
100,000 Mora
12
Artificed Dynamic Gear
12
Fontemer Unihorn
6
Agnidus Agate Chunk
45
Lumidouce Bell
Ascension Phase 6
120,000 Mora
24
Artificed Dynamic Gear
20
Fontemer Unihorn
6
Agnidus Agate Gemstone
60
Lumidouce Bell
Talent Materials
Talent Lv. 2
12,500 Mora
6
Meshing Gear
3
Teachings of Order
Talent Lv. 3
17,500 Mora
3
Mechanical Spur Gear
2
Guide to Order
Talent Lv. 4
25,000 Mora
4
Mechanical Spur Gear
4
Guide to Order
Talent Lv. 5
30,000 Mora
6
Mechanical Spur Gear
6
Guide to Order
Talent Lv. 6
37,500 Mora
9
Mechanical Spur Gear
9
Guide to Order
Talent Lv. 7
120,000 Mora
4
Artificed Dynamic Gear
1
Lightless Eye of the Maelstrom
4
Philosophies of Order
Talent Lv. 8
260,000 Mora
6
Artificed Dynamic Gear
1
Lightless Eye of the Maelstrom
6
Philosophies of Order
Talent Lv. 9
450,000 Mora
9
Artificed Dynamic Gear
2
Lightless Eye of the Maelstrom
12
Philosophies of Order
Talent Lv. 10
700,000 Mora
12
Artificed Dynamic Gear
2
Lightless Eye of the Maelstrom
16
Philosophies of Order
1
Crown of Insight
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