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Dori

Weapon

Vision

Affiliation

Claymore

Electro

The Palace of Alcazarzaray

An elusive merchant who has a fondness for glittering Mora.

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Stats

Lv.

Base HP

12397

Base DEF

723

Base ATK

223

HP%

24%

Active Talents

Normal Attack: Marvelous Sword-Dance (Modified)
Normal Attack

Normal Attack

Performs up to 3 consecutive strikes.

Charged Attack

Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Lv.

1-Hit DMG

90.2%

2-Hit DMG

41.1%+43.1%

3-Hit DMG

128.4%

Charged Attack Spinning DMG

62.5%

Charged Attack Final DMG

113%

Charged Attack Stamina Cost

40.0/s

Max Duration

5.0s

Plunge DMG

74.6%

Low/High Plunge DMG

149%/186%

Spirit-Warding Lamp: Troubleshooter Cannon
Elemental Skill
Directs a Spirit-Warding Lamp to fire off a Troubleshooter Shot at opponents, dealing Electro DMG.
After the Troubleshooter Shot hits, it will create 2 After-Sales Service Rounds that will automatically track nearby opponents and deal Electro DMG.

It is said that Dori can fix any problem for you... for the right price.

Lv.

Troubleshooter Shot DMG

147.3%

After-Sales Service Round DMG

31.6%

CD

9.0s

Alcazarzaray's Exactitude
Elemental Burst
Summons forth the Jinni within the lamp to give the client various kinds of aid.

Jinni

Connects to a nearby character. The connected character will:
  • Continuously restore HP based on Dori's Max HP.
  • Continuously regenerate Energy.
  • Be affected by Electro.
  • When the connector between the Jinni and the character touches opponents, it will deal one instance of Electro DMG to them every 0.4s.

    Only one Jinni can exist at one time.

    "Hmm? You'll pick this lamp, will you? Oh my, you've got good taste! Unfortunately, there's no price on this treasure — comparable, I'd say, to how you will not sell that mascot by your side for any price in the world."

Lv.

Connector DMG

16%

Continuous Healing

6.7% Max HP+642

Energy Regeneration

1.6

Duration

12.0s

CD

20.0s

Energy Cost

80

Passive Talents

An Eye for Gold
Unlocks at Character Ascension Phase 1
After a character connected to the Jinni triggers an Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, Hyperbloom, or an Electro Swirl or Crystallize reaction, the CD of Spirit-Warding Lamp: Troubleshooter Cannon is decreased by 1s.
This effect can be triggered once every 3s.
Compound Interest
Unlocks at Character Ascension Phase 4
When the Troubleshooter Shots or After-Sales Service Rounds from Spirit-Warding Lamp: Troubleshooter Cannon hit opponents, Dori will restore 5 Elemental Energy for every 100% Energy Recharge possessed.
Per Spirit-Warding Lamp: Troubleshooter Cannon, only one instance of Energy restoration can be triggered and a maximum of 15 Energy can be restored this way.
Unexpected Order
Has a 25% chance to recover some of the materials used when crafting Character and Weapon Materials.

Constellation

Additional Investment
Constellation Lv. 1
The number of After-Sales Service Rounds created by Troubleshooter Shots is increased by 1.
Special Franchise
Constellation Lv. 2
When you are in combat and the Jinni heals the character it is connected to, it will fire a Jinni Toop from that character's position that deals 50% of Dori's ATK DMG.
Wonders Never Cease
Constellation Lv. 3
Increases the Level of Alcazarzaray's Exactitude by 3.
Maximum upgrade level is 15.
Discretionary Supplement
Constellation Lv. 4
The character connected to the Jinni will obtain the following buffs based on their current HP and Energy:
  • When their HP is lower than 50%, they gain 50% Incoming Healing Bonus.
  • When their Energy is less than 50%, they gain 30% Energy Recharge.
Value for Mora
Constellation Lv. 5
Increases the Level of Spirit-Warding Lamp: Troubleshooter Cannon by 3.
Maximum upgrade level is 15.
Sprinkling Weight
Constellation Lv. 6
Dori gains the following effects for 3s after using Spirit-Warding Lamp: Troubleshooter Cannon:
  • Electro Infusion.
  • When Normal Attacks hit opponents, all nearby party members will heal HP equivalent to 4% of Dori's Max HP. This type of healing can occur once every 0.1s.

Ascension Materials

Ascension Phase 1

20,000 Mora

3

Faded Red Satin

1

Vajrada Amethyst Sliver

3

Kalpalata Lotus

Ascension Phase 2

40,000 Mora

15

Faded Red Satin

2

Thunderclap Fruitcore

3

Vajrada Amethyst Fragment

10

Kalpalata Lotus

Ascension Phase 3

60,000 Mora

12

Trimmed Red Silk

4

Thunderclap Fruitcore

6

Vajrada Amethyst Fragment

20

Kalpalata Lotus

Ascension Phase 4

80,000 Mora

18

Trimmed Red Silk

8

Thunderclap Fruitcore

3

Vajrada Amethyst Chunk

30

Kalpalata Lotus

Ascension Phase 5

100,000 Mora

12

Rich Red Brocade

12

Thunderclap Fruitcore

6

Vajrada Amethyst Chunk

45

Kalpalata Lotus

Ascension Phase 6

120,000 Mora

24

Rich Red Brocade

20

Thunderclap Fruitcore

6

Vajrada Amethyst Gemstone

60

Kalpalata Lotus

Talent Materials

Talent Lv. 2

12,500 Mora

6

Faded Red Satin

3

Teachings of Ingenuity

Talent Lv. 3

17,500 Mora

3

Trimmed Red Silk

2

Guide to Ingenuity

Talent Lv. 4

25,000 Mora

4

Trimmed Red Silk

4

Guide to Ingenuity

Talent Lv. 5

30,000 Mora

6

Trimmed Red Silk

6

Guide to Ingenuity

Talent Lv. 6

37,500 Mora

9

Trimmed Red Silk

9

Guide to Ingenuity

Talent Lv. 7

120,000 Mora

4

Rich Red Brocade

1

Bloodjade Branch

4

Philosophies of Ingenuity

Talent Lv. 8

260,000 Mora

6

Rich Red Brocade

1

Bloodjade Branch

6

Philosophies of Ingenuity

Talent Lv. 9

450,000 Mora

9

Rich Red Brocade

2

Bloodjade Branch

12

Philosophies of Ingenuity

Talent Lv. 10

700,000 Mora

12

Rich Red Brocade

2

Bloodjade Branch

16

Philosophies of Ingenuity

1

Crown of Insight

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