Furina
Weapon
Vision
Affiliation
Sword
Hydro
Court of Fontaine
The absolute focus of the stage of judgment, until the final applause sounds.
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Stats
Lv.
Base HP
15307
Base DEF
696
Base ATK
244
CRIT Rate
19.2%
Active Talents
Normal Attack
Performs up to 4 consecutive strikes.Charged Attack
Consumes a certain amount of Stamina to unleash a solo dance, dealing Physical DMG to nearby opponents and changing her Arkhe alignment. If Salon Members or the Singer of Many Waters summoned by her Elemental Skill "Salon Solitaire" is present, their lineup will switch in response.Arkhe: Seats Sacred and Secular
At intervals, when Furina's Normal Attacks hit, a Spiritbreath Thorn or a Surging Blade will descend based on her current Arkhe alignment, dealing Pneuma- or Ousia-aligned Hydro DMG.When Furina takes the field, her starting Arkhe alignment will be Ousia.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.Lv.
1-Hit DMG
48.4%
2-Hit DMG
43.7%
3-Hit DMG
55.1%
4-Hit DMG
73.3%
Charged Attack DMG
74.2%
Charged Attack Stamina Cost
20.0
Plunge DMG
63.9%
Low/High Plunge DMG
128%/160%
Spiritbreath Thorn/Surging Blade DMG
9.5%
Spiritbreath Thorn/Surging Blade DMG Interval
6s/6s
Ousia
Foaming bubbles like celebrants shall dance, dealing AoE Hydro DMG based on Furina's Max HP and summoning 3 Salon Members: the Ball Octopus-shaped Gentilhomme Usher, the Bubbly Seahorse-shaped Surintendante Chevalmarin, and the Armored Crab-shaped Mademoiselle Crabaletta.They will attack nearby opponents at intervals, prioritizing the target of the active character, dealing Hydro DMG based on Max HP.
When they attack, if character(s) with more than 50% HP are nearby, the Members will increase their current attack's power based on the number of such characters, and consume said characters' HP. If 1/2/3/4 (or more) characters meet these requirements, the Members' attacks will deal 110%/120%/130%/140% of their original DMG.
Pneuma
Summons the Singer of Many Waters, who will heal nearby active character(s) based on Max HP at intervals.The Salon Members and Singer of Many Waters share a duration, and when Furina uses her Charged Attack to change the guest type, the new guests will inherit the remaining duration.
While the Salon Members or the Singer of Many Waters is on the field, Furina can move on the water's surface.
A fixed roster of regulars frequent Furina's Salon Solitaire. At other times, Mademoiselle Crabaletta, Surintendante Chevalmarin, and Gentilhomme Usher shall visit, and on gloomy Wednesdays, it is the singer who comes by.
Lv.
Ousia Bubble DMG
7.9% Max HP
Duration
30.0s
Gentilhomme Usher DMG
5.96% Max HP
Surintendante Chevalmarin DMG
3.23% Max HP
Mademoiselle Crabaletta DMG
8.29% Max HP
Gentilhomme Usher HP Consumption
2.4% Max HP
Surintendante Chevalmarin HP Consumption
1.6% Max HP
Mademoiselle Crabaletta HP Consumption
3.6% Max HP
Singer of Many Waters Healing
4.80% Max HP+462
CD
20.0s
At the same time, Furina will increase the DMG dealt by and Incoming Healing Bonus of all nearby party members based on the amount of Fanfare she has.
When the duration ends, Furina's Fanfare points will be cleared.
"Cheer! Give praise! Be awed! Raise your glasses! Every night bereft of banqueting is a sordid squandering of sore, sober daylight... And, uh, those who are not yet of age may have grape juice instead!"
Lv.
Skill DMG
11.4% Max HP
Duration
18.0s
Maximum Fanfare
300
Fanfare to DMG Increase Conversion Ratio
0.07%
Fanfare to Incoming Healing Bonus Conversion Ratio
0.01%
CD
15.0s
Energy Cost
60
Passive Talents
Will increase Salon Members' DMG dealt by 0.7%, up to a maximum of 28%.
Will decrease the Singer of Many Waters' healing interval for nearby active characters by 0.4%, up to a maximum of 16%.
Constellation
Additionally, Furina's Fanfare limit is increased by 100.
Maximum upgrade level is 15.
Maximum upgrade level is 15.
Throughout the duration, Furina's Normal Attacks, Charged Attacks, and Plunging Attacks are converted into Hydro DMG which cannot be overridden by any other elemental infusion. DMG is also increased by an amount equivalent to 18% of Furina's max HP.
Throughout the duration, Furina's Normal Attacks (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attacks, and the impact of Plunging Attacks will cause different effects up to every 0.1s after hitting opponents depending on her current Arkhe alignment:
Arkhe: Ousia
Every 1s, all nearby characters in the party will be healed by 4% of Furina's max HP, for a duration of 2.9s. Triggering this effect again will extend its duration.
Arkhe: Pneuma
This Normal Attack (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attack, or Plunging Attack ground impact DMG will be further increased by an amount equivalent to 25% of Furina's max HP. When any of the attacks mentioned previously hit an opponent, all nearby characters in the party will consume 1% of their current HP.
During the duration of each instance of "Center of Attention," the above effects can be triggered up to 6 times. "Center of Attention" will end when its effects have triggered 6 times or when the duration expires.
Ascension Materials
Ascension Phase 1
20,000 Mora
3
Whopperflower Nectar
1
Varunada Lazurite Sliver
3
Lakelight Lily
Ascension Phase 2
40,000 Mora
15
Whopperflower Nectar
2
Water That Failed To Transcend
3
Varunada Lazurite Fragment
10
Lakelight Lily
Ascension Phase 3
60,000 Mora
12
Shimmering Nectar
4
Water That Failed To Transcend
6
Varunada Lazurite Fragment
20
Lakelight Lily
Ascension Phase 4
80,000 Mora
18
Shimmering Nectar
8
Water That Failed To Transcend
3
Varunada Lazurite Chunk
30
Lakelight Lily
Ascension Phase 5
100,000 Mora
12
Energy Nectar
12
Water That Failed To Transcend
6
Varunada Lazurite Chunk
45
Lakelight Lily
Ascension Phase 6
120,000 Mora
24
Energy Nectar
20
Water That Failed To Transcend
6
Varunada Lazurite Gemstone
60
Lakelight Lily
Talent Materials
Talent Lv. 2
12,500 Mora
6
Whopperflower Nectar
3
Teachings of Justice
Talent Lv. 3
17,500 Mora
3
Shimmering Nectar
2
Guide to Justice
Talent Lv. 4
25,000 Mora
4
Shimmering Nectar
4
Guide to Justice
Talent Lv. 5
30,000 Mora
6
Shimmering Nectar
6
Guide to Justice
Talent Lv. 6
37,500 Mora
9
Shimmering Nectar
9
Guide to Justice
Talent Lv. 7
120,000 Mora
4
Energy Nectar
1
Lightless Mass
4
Philosophies of Justice
Talent Lv. 8
260,000 Mora
6
Energy Nectar
1
Lightless Mass
6
Philosophies of Justice
Talent Lv. 9
450,000 Mora
9
Energy Nectar
2
Lightless Mass
12
Philosophies of Justice
Talent Lv. 10
700,000 Mora
12
Energy Nectar
2
Lightless Mass
16
Philosophies of Justice
1
Crown of Insight
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