Ororon
Weapon
Vision
Affiliation
Bow
Electro
Mictlan
A young man from the Masters of the Night-Wind who instead lives in the wild alongside all manner of life.
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Stats
Lv.
Base HP
9244
Base DEF
587
Base ATK
244
ATK%
24%
Active Talents
Normal Attack
Performs up to 3 consecutive shots with a bow.Charged Attack
Performs a more precise Aimed Shot with increased DMG.While aiming, Electro energy will accumulate on the arrowhead. A fully charged arrow will deal immense Electro DMG.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.Lv.
1-Hit DMG
50.6%
2-Hit DMG
44.4%
3-Hit DMG
69.8%
Aimed Shot
43.9%
Fully-Charged Aimed Shot
124%
Plunge DMG
56.8%
Low/High Plunge DMG
114%/142%
When other opponents are nearby, the Spirit Orb will bounce between them, dealing Nightsoul-aligned Electro DMG. Each time Night's Sling is used, each opponent can only be selected as a target once.
After 3 bounces, or if there are no eligible targets left, the Orb will disappear.
"People always wish to foretell the future, but that might be because they have yet to discover that which they must do... Sorry, I'm saying complicated things again, aren't I..."
Lv.
Spirit Orb DMG
197.6%
CD
15.0s
Supersonic Oculus
- Continuously taunts nearby opponents and attracts attacks from them.
- Continuously rotates and fires off sonic waves that deal Nightsoul-aligned Electro DMG.
Lv.
Ritual DMG
174.4%
Soundwave Collision DMG
33.2%
Duration
9.0s
CD
15.0s
Energy Cost
60
Passive Talents
Ororon can have a maximum of 80 Nightsoul points.
Also, when nearby opponents take Electro-Charged reaction DMG or Nightsoul-aligned DMG dealt by other nearby characters, Ororon will consume 10 Nightsoul points (provided he has at least that amount), entering the Nightsoul's Blessing state and triggering the Hypersense effect: Deal Nightsoul-aligned Electro DMG based on 160% of Ororon's ATK to at most 4 nearby opponents. The aforementioned effect can trigger once every 1.8s.
Nightsoul's Blessing: Ororon
Ororon's Nightsoul's Blessing state lasts 6s.Aspect Sigil
When a nearby active party member hits an opponent with Normal, Charged, or Plunging Attacks, that character will restore 3 Energy. If Ororon is off-field, Ororon will also restore 3 Energy. This effect can trigger once every 1s, and can trigger 3 times per duration.Holding Aiming Mode will cause Ororon to enter the "Spiritspeaker" state, which will allow him to interact with "Nightspirit Graffiti" and "Nightspirit Sigils," extracting information and power from them. The rules for interacting with these objects follow the same rules as those governing Iktomisaurus interactions.
Additionally, holding the jump button will cause Ororon to consume 75 Stamina and leap. In areas within Natlan where Phlogiston mechanics are present, Ororon will prioritize consuming 5 Phlogiston to leap to a height higher still.
When in the air, Ororon can Hold his Normal Attack to consume Phlogiston or Stamina and enter Aiming Mode.
Not stackable with Passive Talents that provide the exact same effects.
Constellation
Additionally, after the Spirit Orb hits an opponent, it will apply the Nighttide effect to them for 12s. Opponents affected by Nighttide take 50% increased DMG from Hypersense triggered by the Passive Talent, "Nightshade Synesthesia." Unlock the aforementioned Passive Talent to trigger this effect.
Spiritual Supersense
Gain 8% Electro DMG Bonus.Additionally, during this time, every additional opponent hit by the Elemental Burst Dark Voices Echo or Supersonic Oculus will grant Ororon a further 8% Electro DMG Bonus. The maximum that can be gained this way is 32% Electro DMG Bonus.
Maximum upgrade level is 15.
Additionally, Ororon will restore 8 Energy to himself after using Dark Voices Echo.
Maximum upgrade level is 15.
Additionally, when you use the Elemental Burst Dark Voices Echo, you will trigger one instance of an effect equivalent to Hypersense, dealing 200% of its original DMG.
You must unlock the Passive Talent "Nightshade Synesthesia" first.
Ascension Materials
Ascension Phase 1
20,000 Mora
3
Juvenile Fang
1
Vajrada Amethyst Sliver
3
Glowing Hornshroom
Ascension Phase 2
40,000 Mora
15
Juvenile Fang
2
Mark of the Binding Blessing
3
Vajrada Amethyst Fragment
10
Glowing Hornshroom
Ascension Phase 3
60,000 Mora
12
Seasoned Fang
4
Mark of the Binding Blessing
6
Vajrada Amethyst Fragment
20
Glowing Hornshroom
Ascension Phase 4
80,000 Mora
18
Seasoned Fang
8
Mark of the Binding Blessing
3
Vajrada Amethyst Chunk
30
Glowing Hornshroom
Ascension Phase 5
100,000 Mora
12
Tyrant's Fang
12
Mark of the Binding Blessing
6
Vajrada Amethyst Chunk
45
Glowing Hornshroom
Ascension Phase 6
120,000 Mora
24
Tyrant's Fang
20
Mark of the Binding Blessing
6
Vajrada Amethyst Gemstone
60
Glowing Hornshroom
Talent Materials
Talent Lv. 2
12,500 Mora
6
Juvenile Fang
3
Teachings of Kindling
Talent Lv. 3
17,500 Mora
3
Seasoned Fang
2
Guide to Kindling
Talent Lv. 4
25,000 Mora
4
Seasoned Fang
4
Guide to Kindling
Talent Lv. 5
30,000 Mora
6
Seasoned Fang
6
Guide to Kindling
Talent Lv. 6
37,500 Mora
9
Seasoned Fang
9
Guide to Kindling
Talent Lv. 7
120,000 Mora
4
Tyrant's Fang
1
Lightless Silk String
4
Philosophies of Kindling
Talent Lv. 8
260,000 Mora
6
Tyrant's Fang
1
Lightless Silk String
6
Philosophies of Kindling
Talent Lv. 9
450,000 Mora
9
Tyrant's Fang
2
Lightless Silk String
12
Philosophies of Kindling
Talent Lv. 10
700,000 Mora
12
Tyrant's Fang
2
Lightless Silk String
16
Philosophies of Kindling
1
Crown of Insight
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