Sayu
Weapon
Vision
Affiliation
Claymore
Anemo
Shuumatsuban
A pint-sized ninja attached to the Shuumatsuban, who always seems sleep-deprived.
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Stats
Lv.
Base HP
11854
Base DEF
745
Base ATK
244
Elemental Mastery
96
Active Talents
Normal Attack
Performs up to 4 consecutive strikes.Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.At the end of the sequence, performs a more powerful slash.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.Lv.
1-Hit DMG
72.2%
2-Hit DMG
71.4%
3-Hit DMG
43.4%+43.4%
4-Hit DMG
98.1%
Charged Attack Spinning DMG
62.5%
Charged Attack Final DMG
113%
Charged Attack Stamina Cost
40.0/s
Max Duration
5.0s
Plunge DMG
74.6%
Low/High Plunge DMG
149%/186%
Sayu curls up into a rolling Fuufuu Windwheel and smashes into opponents at high speed, dealing Anemo DMG. When the duration ends, she unleashes a Fuufuu Whirlwind Kick, dealing AoE Anemo DMG.
Press
Enters the Fuufuu Windwheel state, rolling forward a short distance before using the Fuufuu Whirlwind Kick.Hold
Rolls about continuously in the Fuufuu Windwheel state, increasing Sayu's resistance to interruption while within that state.During this time, Sayu can control the direction of her roll, and can use the skill again to end her Windwheel state early and unleash a stronger version of the Fuufuu Whirlwind Kick.
The Hold version of this skill can trigger Elemental Absorption.
This skill has a maximum duration of 10s and enters CD once its effects end. The longer Sayu remains in her Windwheel state, the longer the CD.
Elemental Absorption
If Sayu comes into contact with Hydro/Pyro/Cryo/Electro while in her Windwheel state, she will deal additional elemental DMG of that type.Elemental Absorption may only occur once per use of this skill.
Sayu can pull this skill off with her eyes closed. This technique was originally created for escaping, but now that she's got a Vision, might as well make her foes eat dirt while she's at it.
Lv.
Fuufuu Windwheel DMG
36.0%
Fuufuu Whirlwind Kick Press DMG
158.4%
Fuufuu Whirlwind Kick Hold DMG
217.6%
Fuufuu Windwheel Elemental DMG
16.8%
Fuufuu Whirlwind Kick Elemental DMG
76.2%
Max Duration (Hold)
10.0s
CD
6.0 to 11.0s
Deals Anemo DMG to nearby opponents and heals all nearby party members. The amount of HP restored is based on Sayu's ATK. This skill then summons a Muji-Muji Daruma.
Muji-Muji Daruma
At specific intervals, the Daruma will take one of several actions based on the situation around it:- If the HP of nearby characters is above 70%, it will attack a nearby opponent, dealing Anemo DMG.
- If there are active characters with 70% or less HP nearby, it will heal the active character with the lowest percentage HP left. If there are no opponents nearby, it will heal active characters nearby even if they have 70% HP or more.
Lv.
Skill Activation DMG
117%
Skill Activation Healing
92.2% ATK+577
Muji-Muji Daruma DMG
52%
Muji-Muji Daruma Healing
79.9% ATK+500
Duration
12.0s
CD
20.0s
Energy Cost
80
Passive Talents
This effect can be triggered once every 2s.
- When healing a character, it will also heal characters near that healed character for 20% the amount of HP.
- Increases the AoE of its attack against opponents.
Check the "Other" sub-category of the "Living Beings / Wildlife" section in the Archive for creatures this skill works on.
Constellation
- DMG of Fuufuu Whirlwind Kick in Press Mode increased by 3.3%.
- Every 0.5s in the Fuufuu Windwheel state will increase the DMG of this Fuufuu Whirlwind Kick by 3.3%. The maximum DMG increase possible through this method is 66%.
Maximum upgrade level is 15.
This effect occurs once every 2s.
Maximum upgrade level is 15.
- Increases the damage dealt by the Muji-Muji Daruma's attacks by 0.2% ATK. A maximum DMG increase of 400% ATK can be gained via this method.
- Increases the HP restored by the Muji-Muji Daruma by 3. A maximum of 6,000 additional HP can be restored in this manner.
Ascension Materials
Ascension Phase 1
20,000 Mora
3
Whopperflower Nectar
1
Vayuda Turquoise Sliver
3
Crystal Marrow
Ascension Phase 2
40,000 Mora
15
Whopperflower Nectar
2
Marionette Core
3
Vayuda Turquoise Fragment
10
Crystal Marrow
Ascension Phase 3
60,000 Mora
12
Shimmering Nectar
4
Marionette Core
6
Vayuda Turquoise Fragment
20
Crystal Marrow
Ascension Phase 4
80,000 Mora
18
Shimmering Nectar
8
Marionette Core
3
Vayuda Turquoise Chunk
30
Crystal Marrow
Ascension Phase 5
100,000 Mora
12
Energy Nectar
12
Marionette Core
6
Vayuda Turquoise Chunk
45
Crystal Marrow
Ascension Phase 6
120,000 Mora
24
Energy Nectar
20
Marionette Core
6
Vayuda Turquoise Gemstone
60
Crystal Marrow
Talent Materials
Talent Lv. 2
12,500 Mora
6
Whopperflower Nectar
3
Teachings of Light
Talent Lv. 3
17,500 Mora
3
Shimmering Nectar
2
Guide to Light
Talent Lv. 4
25,000 Mora
4
Shimmering Nectar
4
Guide to Light
Talent Lv. 5
30,000 Mora
6
Shimmering Nectar
6
Guide to Light
Talent Lv. 6
37,500 Mora
9
Shimmering Nectar
9
Guide to Light
Talent Lv. 7
120,000 Mora
4
Energy Nectar
1
Gilded Scale
4
Philosophies of Light
Talent Lv. 8
260,000 Mora
6
Energy Nectar
1
Gilded Scale
6
Philosophies of Light
Talent Lv. 9
450,000 Mora
9
Energy Nectar
2
Gilded Scale
12
Philosophies of Light
Talent Lv. 10
700,000 Mora
12
Energy Nectar
2
Gilded Scale
16
Philosophies of Light
1
Crown of Insight
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