Sigewinne
Weapon
Vision
Affiliation
Bow
Hydro
Fortress of Meropide
A Melusine and the Fortress of Meropide's head nurse. She cares equally for every convict locked in the undersea prison.
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Stats
Lv.
Base HP
13348
Base DEF
500
Base ATK
193
HP%
28.8%
Active Talents
Normal Attack
Performs up to 3 consecutive attacks.Charged Attack
Performs a more precise Aimed Shot with increased DMG.While aiming, the power of Hydro will continually accumulate on the arrow. After fully charging, Sigewinne will periodically fire slow-moving Mini-Stration Bubbles toward the target, dealing Hydro DMG. When released, an arrow imbued with torrential energy will deal Hydro DMG to the opponent hit.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.Lv.
1-Hit DMG
52.6%
2-Hit DMG
51.1%
3-Hit DMG
78.3%
Aimed Shot
43.9%
Fully-Charged Aimed Shot
124.0%
Mini-Stration Bubble DMG
24.8%
Plunge DMG
56.8%
Low/High Plunge DMG
113.6%/141.9%
Bolstering Bubblebalms will bounce between nearby opponents, dealing Hydro DMG based on Sigewinne's max HP to opponents it hits. When it bounces, it will restore HP to all nearby party members except Sigewinne herself. The amount healed is based on Sigewinne's max HP.
After bouncing 5 times, the Bolstering Bubblebalm will disappear and restore HP to Sigewinne based on her max HP value.
When no opponents are present, the Bolstering Bubblebalm will bounce nearby. Only one Bolstering Bubblebalm created by a Sigewinne may exist at once.
When Held, the Bolstering Bubblebalm can be boosted to an even bigger size.
Hold
Enter Aiming Mode to begin blowing an even bigger, even more breathtaking Bolstering Bubblebalm!The Bolstering Bubblebalm will grow bigger the longer the skill is Held, until it grows up to two tiers in size. Each tier it grows increases its DMG by 5% and healing by 5%. When a Bolstering Bubblebalm bounces, it will drop down a tier in size, until it returns to being a normal Bolstering Bubblebalm.
After weaker opponents are hit by big Bolstering Bubblebalms, they will be imprisoned and will be unable to move.
In addition, 2 Sourcewater Droplets will be created near Sigewinne when she uses this Skill. Each Sourcewater Droplet Sigewinne collects will grant her a Bond of Life worth 10% of her Max HP.
When Sigewinne's Bond of Life is cleared, she regains 1 Elemental Energy for every 2,000 HP worth of the Bond of Life that was cleared. Sigewinne can regain up to 5 Elemental Energy in this way.
Arkhe: Ousia
Bolstering Bubblebalms periodically call down a Surging Blade on the position they hit, dealing Ousia-aligned Hydro DMG based on Sigewinne's max HP."What do you think? Not only can this kind of hydrotherapy stimulate the circulatory system, but it can also cheer patients up, ooh, and that's not all, it can even help patients who ought to get some rest have a nice nap..."
Lv.
Bolstering Bubblebalm DMG
2.28% Max HP
Bolstering Bubblebalm Healing
2.80% Max HP+270
Final Bounce Healing
50.0% Max HP
Surging Blade DMG
0.68% Max HP
Surging Blade Interval
10.0s
CD
18.0s
In addition, Sigewinne absorbs up to 2 nearby Sourcewater Droplets within a certain range when she uses this skill.
"Hey, overdosing on medicine is no different from poison, you know, it's real dangerous! But patients need care and concern, and nobody can overdose on that!"
Lv.
Skill DMG
11.8% Max HP
Duration
2.5s
CD
18.0s
Energy Cost
70
Passive Talents
Constellation
The Passive Talent "Requires Appropriate Rest" is enhanced: Each Bubblebalm bounce adds 1 stack to her Convalescence tally, and the values for the Convalescence stacks' DMG bonus will be modified to: Every 1,000 max HP Sigewinne has above 30,000 increases the DMG by 100. The maximum DMG increase for Elemental Skills that can be gained in this way is 3,500. You must first unlock the Passive Talent "Requires Appropriate Rest."
Additionally, after Rebound Hydrotherapy's Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, that opponent's Hydro RES will be decreased by 35% for 8s.
Maximum upgrade level is 15.
Maximum upgrade level is 15.
Ascension Materials
Ascension Phase 1
20,000 Mora
3
Transoceanic Pearl
1
Varunada Lazurite Sliver
3
Romaritime Flower
Ascension Phase 2
40,000 Mora
15
Transoceanic Pearl
2
Water That Failed To Transcend
3
Varunada Lazurite Fragment
10
Romaritime Flower
Ascension Phase 3
60,000 Mora
12
Transoceanic Chunk
4
Water That Failed To Transcend
6
Varunada Lazurite Fragment
20
Romaritime Flower
Ascension Phase 4
80,000 Mora
18
Transoceanic Chunk
8
Water That Failed To Transcend
3
Varunada Lazurite Chunk
30
Romaritime Flower
Ascension Phase 5
100,000 Mora
12
Xenochromatic Crystal
12
Water That Failed To Transcend
6
Varunada Lazurite Chunk
45
Romaritime Flower
Ascension Phase 6
120,000 Mora
24
Xenochromatic Crystal
20
Water That Failed To Transcend
6
Varunada Lazurite Gemstone
60
Romaritime Flower
Talent Materials
Talent Lv. 2
12,500 Mora
6
Transoceanic Pearl
3
Teachings of Equity
Talent Lv. 3
17,500 Mora
3
Transoceanic Chunk
2
Guide to Equity
Talent Lv. 4
25,000 Mora
4
Transoceanic Chunk
4
Guide to Equity
Talent Lv. 5
30,000 Mora
6
Transoceanic Chunk
6
Guide to Equity
Talent Lv. 6
37,500 Mora
9
Transoceanic Chunk
9
Guide to Equity
Talent Lv. 7
120,000 Mora
4
Xenochromatic Crystal
1
Lightless Eye of the Maelstrom
4
Philosophies of Equity
Talent Lv. 8
260,000 Mora
6
Xenochromatic Crystal
1
Lightless Eye of the Maelstrom
6
Philosophies of Equity
Talent Lv. 9
450,000 Mora
9
Xenochromatic Crystal
2
Lightless Eye of the Maelstrom
12
Philosophies of Equity
Talent Lv. 10
700,000 Mora
12
Xenochromatic Crystal
2
Lightless Eye of the Maelstrom
16
Philosophies of Equity
1
Crown of Insight
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